MC-12 Virtual Reality Training Simulator

Worked as part of a team to create the MC-12 Virtual Reality Training Simulator inside of Unreal Engine. I was responsible for the creation and implementation of a material library used throughout using Substance Designer and Substance Painter. The in game aircraft was recreated precisely to fully immerse the user in the training simulation.
Credits:
Level Design and Lighting:
David Tremback
Modeling and Texturing:
Jorge Manuel Fuentes
David Tremback -https://www.artstation.com/tremback
Sommer Bostick - sommerbostick.artstation.com/
Ryan Tabatabai -https://www.artstation.com/sirtabatabai
Michael Gamez -https://www.artstation.com/mgamez
Holly Crumley
Frederick Brown -https://www.artstation.com/artwork/NGZNOb
Ruben Nevarez -https://www.artstation.com/nevarezr
Alexander Whitt - https://www.artstation.com/witski
Dawoda Kah - https://www.dawodakah.com/
Spencer Matsuura